Demo: CS3 FLA based Knob component
Here’s something I’ve been working on using the component helper script:
Here’s something I’ve been working on using the component helper script:
The new component architecture in Flash CS3 is a vast improvement on the V2 component architecture used in Flash MX2004 and Flash 8. Fundamentally, the problem with the V2 architecture was that skinning a component was unintuitive at best and painful the rest of thee time. This meant that they were unsuited to the people who would benefit from them the most, namely the large Flash designer community who gain from the functionality of components but don’t have the skills or patience to go through some monster skinning process. This walkthrough is intended to describe the work-flow of component creation. It does not cover any of the details of actually coding components or any of the architectural details of the new fl.core.UIComponent class.